TechYES+Projects






 * How will science teachers be supported in developing their TechYES Project Implementation Plan? ** (e.g., role of other teachers, Facilitators, STLs)

// Fortunately at Simon Tech, science teachers meet with me once a week during prep period for content area specific PD called PLC’s where we discuss current events on campus and way to improve instruction in each of our specific subjects. One of the other things we focus on is seamlessly implementing technology into our curriculum to support 21st century learners in the classroom. //

// One of the topics that I made a priority (as science department chair) was to ensure that each teacher was developing a plan for a technology project to be implemented in the spring. To help facilitate this, I created a wikispace where our science department collaborates on projects and shares ideas from brainstorming and planning. This makes it easy for us to communicate our ideas and thoughts on the subject and helps to guarantee high quality projects in the spring semester. //

// Each teacher also has an assigned STL that they go to for all of their technology needs and questions. I use these students as my liaisons to each specific teacher to keep track of their progress and to give them friendly reminders that I am always available to assist them in the development of projects if they want it. //


 * How will Advisory and/or elective teachers be supported in developing their TechYES Project Implementation Plan? ** (e.g., role of other teachers, Facilitators, STLs)

// TechYES STL’s have been in charge of creating one professional development session for all of our teachers to give them an increased number of academic edtech tools at their disposal. 4 students were assigned to each subject area and were asked to peruse the education technology index on edsurge and bring back a useful tool to present to teachers. These are still under development and may be used to help facilitate the integration of TechYES components into each teacher’s curriculum. With this added piece, teachers feel more connected to TechYES and are more willing to adhere to some of the protocol set up for the advisory projects. //

// Specific STL’s were then assigned to each teacher to provide them with ongoing technology support on campus. On top of that, these STL’s will serve to assist each specific classroom as they complete their advisory projects. //



* Project Name
 * Science Project: **
 * Project Information **

* Description

* Due date

* Class: STL

Technologies 3D Modeling Animation Audio Editing Concept Mapping Digital Comics Graphics Internet Research Mapping & Geography Music Composition Online Communications Photography Podcasting Presentation Programming Spreadsheet Surveys Video Web Publishing Wiki Word Processor Select the technologies that will be used in this project. Subjects Art & Music College/Career Readiness Foreign Language Language Arts Math Physical Education Science Social Studies Technology Other Select the subject areas that will be used in this project. Top of Form ** Project Plan ** // Project plans should be done BEFORE you start your project. //  1. What is the purpose of the project?

2. Who will use or look at your project?

3. GATHER: How will you find the information, hardware, and/or software needed for your project?

4. ORGANIZE: In what ways will you use technology to organize the materials that you will gather? How will this help you in completing the project?

5. CONSTRUCT: What software, hardware, and/or online tools will you use to construct your project? If you don’t know, how will you find and decide what you will need?

6. SHARE: What technologies and online resources will you use to share your project with your intended audience?

7. How will you make this project interesting and creative?

8. Will there be a team of students working on this same project with you? Yes No

If Yes, then who will be on the team?

9. Will you need to collect data and report the results for your project? Yes No

If Yes, please explain

10. Will your project require a model or simulation of a real world system? Yes No

If Yes, please explain

11. Will you be using technology communication tools (e.g. forums, blogs, chat, email) to engage with learners from other countries? Yes No

If Yes, how will you work with them to learn about other cultures and/or topics of global concern?

Bottom of Form

Academic Standards

 * [|Common Core and NGSS]
 * [|English]
 * [|Math]
 * [|Science]
 * [|Common Core Standards © Copyright 2010. National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.]
 * [|Next Generation Science Standards © Copyright 2013 Achieve, Inc. All rights reserved.]

Student Assessment
Congratulations on completing your TechYES project. You now need to assess the project to show that you are technology literate. Check as many boxes below as you honestly can. × Warning! Be sure you save your responses.

This Project
1. Is complete and works properly Yes No 2. Achieved the project goals Yes No 3. Met the needs of the audience Yes No 4. Used technology to Gather Yes No 5. Used technology to Organize Yes No 6. Used technology to Construct Yes No 7. Used technology to Share Yes No 8. Is creative Yes No 9. Showed knowledge of Internet safety, citation, and ethical use of intellectual property Yes No 10. Contained only information that is true and free from biased sources Yes No In order to answer the final question and signal that your project is ready for an STL to assess, these first 10 questions need to have been answered accurately with "Yes". 11. My project met my teacher's assignment requirements. Yes No If Yes, how did you meet them?

12. If any Academic Standards were selected then my project addressed them. Yes No If Yes, how did you address them?

13. My project had bugs or technical problems Yes No If yes, how did you solve them?

14. I had to learn technologies from other people to finish my project? Yes No If yes, who did you learn from?

15. I chose the technologies used in my project? Yes No If yes, why did you choose the technologies you used?

16. I can foresee advances in technology that would make this project better? Yes No If yes, what advances do you foresee?

17. I give my permission to let other TechYES teachers and students see my uploaded or linked project. Yes No Before this last box can be checked Yes, the project must have met the criteria indicated in questions 1-10. 18. My project is now ready for a Student Technology Leader to assess Yes No

STL Assessment
You have chosen to assess the project "Discrimination in the College Application Process". Check as many boxes below as you honestly can. Be sure you save your responses.

This Project
1. Is complete and works properly Yes No 2. Achieved the project goals Yes No 3. Met the needs of the audience Yes No 4. Used technology to Gather Yes No 5. Used technology to Organize Yes No 6. Used technology to Construct Yes No 7. Used technology to Share Yes No 8. Is creative Yes No 9. Showed knowledge of Internet safety, citation, and ethical use of intellectual property Yes No 10. Contained only information that is true and free from biased sources Yes No Before this last box can be checked Yes, the project must have met the criteria indicated in questions 1-10. This project is now ready for a facilitator or teacher to assess? Yes No

Technology Assessment
Skills and Examples - Ages 11-14 Skills and Examples - Ages 14-18 Needs to be marked manually by Teacher

1. Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities.

2. Communication and Collaboration
Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others. Students: a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats. c. develop cultural understanding and global awareness by engaging with learners of other cultures. d. contribute to project teams to produce original works or solve problems.

3. Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students: a. plan strategies to guide inquiry. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks. d. process data and report results.

4. Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students: a. identify and define authentic problems and significant questions for investigation. b. plan and manage activities to develop a solution or complete a project. c. collect and analyze data to identify solutions and/or make informed decisions. d. use multiple processes and diverse perspectives to explore alternative solutions.

5. Digital Citizenship
Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. Students: a. advocate and practice safe, legal, and responsible use of information and technology. b. exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity. c. demonstrate personal responsibility for lifelong learning. d. exhibit leadership for digital citizenship.

6. Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and operations. Students: a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies. I verify to the best of my ability that the above assessment accurately reflects the qualities of this project. You can not check this unless at least one ISTE NETS indicator has been met. This project is at such a high standard that I recommend it as a Showcase project. You can not check this if the project has not been approved, the student hasn’t granted permission, or no links or files were included with the project. For more information see Project Showcase Criteria at the bottom of the Project Planning and Assessment Resources Section of the Toolkitin the Learn section
 * Example Summary **
 * ** Discrimination in the College Ap... ** || ** Manuel Santiago ** ||
 * Student Assessed ||  ||
 * STL Assessed ||  ||
 * Project approved || 12/20/13 ||
 * Showcased ||  ||
 * Class || Astor's 9th and 10th Grade Huskies ||
 * Teacher || Jeff Astor ||
 * STL ||  ||
 * Creation Date || 12/17/13 ||
 * Last modified Date || 12/20/13 ||
 * Due Date || 12/17/13 ||
 * Project Plan || No ||
 * Files or link added || Yes ||
 * Aligned to academic standards || No ||
 * ISTE NETS•S proficiency score || 2/24 ||
 * |||||||| ** Creativity **  ||||||||  ** Comm & Collab **  ||||||||  ** Research **  ||||||||  ** Critical Thinking **  ||||||||  ** Dig. Citizenship **  ||||||||  ** Tech Concepts **  ||
 * 1a || 1b || 1c || 1d || 2a || 2b || 2c || 2d || 3a || 3b || 3c || 3d || 4a || 4b || 4c || 4d || 5a || 5b || 5c || 5d || 6a || 6b || 6c || 6d ||

ISTE NETS ISTE Standards (formerly the NETS) for Students (ISTE Standards•S) are the standards for evaluating the skills and knowledge students need to learn effectively and live productively in an increasingly global and digital world.

Simply being able to use technology is no longer enough. Today's students need to be able to use technology to analyze, learn and explore. Digital age skills are vital for preparing students to work, live and contribute to the social and civic fabric of their communities.

1.Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

a. Apply existing knowledge to generate new ideas, products, or processes b. Create original works as a means of personal or group expression c. Use models and simulations to explore complex systems and issues d. Identify trends and forecast possibilities 2.Communication and Collaboration Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

a. Interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media b. Communicate information and ideas effectively to multiple audiences using a variety of media and formats c. Develop cultural understanding and global awareness by engaging with learners of other cultures d. Contribute to project teams to produce original works or solve problems

3.Research and Information Fluency Students apply digital tools to gather, evaluate, and use information.

a. Plan strategies to guide inquiry b. Locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media c. Evaluate and select information sources and digital tools based on the appropriateness to specific tasks d. Process data and report results

4. Critical Thinking, Problem Solving, and Decision Making Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.

a. Identify and define authentic problems and significant questions for investigation b. Plan and manage activities to develop a solution or complete a project c. Collect and analyze data to identify solutions and/or make informed decisions d.Use multiple processes and diverse perspectives to explore alternative solutions 5. Digital Citizenship Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.

a. Advocate and practice safe, legal, and responsible use of information and technology b. Exhibit a positive attitude toward using technology that supports collaboration, learning, and productivity c. Demonstrate personal responsibility for lifelong learning d. Exhibit leadership for digital citizenship

6.Technology Operations and Concepts Students demonstrate a sound understanding of technology concepts, systems, and operations.

a. Understand and use technology systems b. Select and use applications effectively and productively c. Troubleshoot systems and applications d. Transfer current knowledge to learning of new technologies